Patience is a Virtue

Now we know we’re a little past-due on Pulse’s newest update but fret not, dearest dot tappers. We will deliver. Our second free update features four brand new levels, a slew of small bug fixes and a major performance increase!

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A Promise is a Promise.

You know when we said we’d be releasing new tracks each month for Pulse? Well, we try our very best to make sure we’re not liars. So you can go grab that update now. ( almost a month to the day )

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Nerds: Rage, Rejoice and Game

When our good friend, rapper, and Pulse music contributor Justin Giza aka Zilla Persona told us about his nerdcore showcase, NerdRage, we were psyched to help support the non-profit event.

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Seduce your lovers with Pulse: OST

The Pulse: Official Soundtrack is finally released!

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Thanks to you – Pulse is the #1 Music Game on the iPad!

We don’t like to brag. We <3 to.

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Pulse is (a)live!

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Pulse is coming to the iPad on 5/5!

Apple has approved Pulse and we’re launching on 5/5!!!

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Pulse: Approaching the Finish Line!

After lots of blood, sweat, and tears, we’re happy to say that Pulse: Volume One was submitted to Apple this past weekend. What started out as an idea scratched onto a napkin is now a full-blown, living and breathing music game that will be available for your purchasing pleasure in a few short weeks. If you’re a little out of the loop, check out Kerry’s post about the game from a few weeks ago – it’ll bring you up to speed. We’re also planning on releasing Pulse’s soundtrack once the game’s in the app store, so it’s a sweet deal all around. If you just can’t wait, “Porcelain Doll” and “Straylight “are both available in our store right now.

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Pulse, She’s getting there…

As you may have gathered, it’s been an extremely busy couple of months for the gang here at Cipher Prime. In between perspiration-inducing bouts of Starcraft and Dain’s all-too-frequent group demonstrations of the Insanity Workout program, we’ve been laboring tirelessly on our baby girl, Pulse.

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GDC 2011: Wrapping up the Experience

This year’s GDC was a pretty awesome week for us. One of the highlights was being able to show off our upcoming release Pulse. We’re thankful it made a great impression on both Macworld and Pocket Gamer, but we’re also thankful we were able to play around with a lot of cool games from other developers. We were lucky enough to be judges for the IGF (Independent Games Festival), and want you to know about a few games we loved:

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