Entries by dain

Monster Want Burger now on iOS!

Remember our silly little mini-game, Monster Want Burger? Well, we’re happy to announce it’s now available on iPhone and iPad! Not only that, we’re featured in “Best New Games!” At its core, Monster Want Burger is an extremely cute game where you make burgers for a hungry monster. We’ve added a lot of cool little […]

A new player has connected.

A few months back, we received an email with a strange request. Admir is a Steam gamer, who described to us an uplifting friendship he’d developed over two years with a fellow gamer, Lina. He spoke wonders of her tirelessly cheerful personality and the positive affect it had on his life. As it turned out, […]

What do you do?

It’s Philly Tech Week here, which means lots of events, meetings, and conferences. Many business cards exchanged, many more names told and quickly forgotten because let’s face it, we’re all terrible at names. But more often than not, every new conversation starts with the same four words: What do you do? And as someone who […]

Monster Want Burger!

As you may or may not know, every month we host a Game Jam at Dev Night. The scope is small, and the deadlines are tight; we think it’s the best way for everyone in our community to get better at making games. But making games is only part of making games for a living. […]

Halloween Sale! Get our games for 60% off on Steam!

Hey guys! Get your copy of Auditorium, Fractal, Splice, or Intake for the cost of a cup of coffee as a part of Steam’s Halloween sale! Now’s the perfect time to pick up a copy for yourself or a friend. And remember—the full version of Auditorium is still available to play for free online until October 31st! As […]

Five By Five

For an in-depth look at where we’ve been, what we’ve done, and where we’re going, Will was kind enough to put together this awesome retrospective. Check it out! Five years is a peculiar quantity of time, at once an eternity and an instant. And it seems appropriate that a company founded on the concept of […]

No Need to Construct Additional Pylons

For the past week, most of Cipher Prime has been out of the office, celebrating Nikko‘s wedding and catching some tasty Cali waves. Excuses, excuses. But rest assured, I’ve been holding down the fort, and have even found a way to use the solitude productively: I’ve been creating a new server-side build manager for Unity. As […]

Kickstarter: Final Countdown!

First off, Auditorium has been updated on Steam! We’ve fixed a few bugs, and switched from CPU rendering to the GPU, meaning better performance and significantly smoother graphic quality. Check out the difference: Sexy! Now secondly, lovelies: it’s the final week of our Auditorium Duet Kickstarter! It has been an incredible journey thus far, and it’s […]