Pulse Available on Google Play!

androidannouncementWe are super excited to announce that Pulse is finally out for Android tablets via Google Play.  We know a lot of our fans have been patiently waiting for our games to make it to their platform of choice!  We love you and we always try to listen to you!

If you have an Android tablet, we welcome you to an absorbing world where you are part conductor, part note-captor, and part multi-touch master.

Pulse has been a featured iPad Game of the Week as well as the recipient of many accolades from the mobile gaming community, and we hope to keep it up on the Android side of things!

So pick up Pulse, our third Google Play title (next to Splice and Fractal)!   Check out the Pulse Google Play page now so you can start conducting over an hour’s worth of gorgeous original melodies.

GetItOnGooglePlayPulseAndroid

Holiday Update & New Tracks

Seasons Greetings from the Cipher Prime team! Pulse: Volume One, the Holiday Edition, is available NOW! In the spirit of giving, we’ve added six new tracks with this update, bringing Pulse up to nearly an hour of original music!  Two of our favorite tracks come complimentary of two great Gamercamp artists:  Jim Guthrie (Sword and Sworcery) and 6955 (Super T.I.M.E. Force).  We can’t wait to hear what you think of them!  You can also download and listen to the tracks on our Music page.  We meant to get these out earlier, but have been super busy, so we thank you for your continued patience and support!

The newest tracks include:

We’re also happy to announce that Gamezebo listed Pulse as one of the Best iPad Games of 2011.  We can’t wait to see what 2012 will bring!  Yay!

Pulse: OST Updated!

We’ve updated the Pulse: OST with four additional tracks. Now Pulse’s Catnip, High Roller, Orbital Drop, and Sahara are available for your aural enjoyment!

Here’s one of our favorites, Orbital Drop:

For those customers who have already purchased the official soundtrack, this update will be available–for free–through our website. All you need to do is re-download the album. If you haven’t had a chance to pick up the OST yet, all thirteen songs are available for a tidy sum of two dollars!

Also, the updated version of Fractal is available on Steam, the Cipher Prime Store, and the Mac App Store, be sure to check it out if you haven’t already! (It’s awesome.) We’re also very proud of Pulse: Volume One for being listed by the App Store as a Benchmark Game for its innovative gameplay!

Vote for Pulse!

Pulse: IGM 2011 Game of the Year NomineeCipher Prime wants to thank its fans for driving the success of Pulse: Volume One these past six months. We were ecstatic when Pulse was chosen as Apple’s iPad Game of the Week, and then we were humbled by the breadth of your support. You’ve helped us incredibly through your emails, your comments, your buzz, and your awesome reviews. It’s because of you that Pulse still tops the iTunes Music Games Chart! People keep saying cool things about us, and we’re stoked!

This past June, the Indie Game Magazine (IGM) put Pulse on their cover and devoted seven pages to Mike and Zak’s interview with the Cipher Prime team in our Philly studio. Now we’ve been nominated for IGM’s 2011 Indie Game of the Year Awards in the Game of the Year, Best Mobile Game, Best Sound/Music, and Best Graphics categories. Readers vote for the winners, and our competition is stiff–we’re up against awesome games like Superbrothers: Sword and Sworcery EP and Frozen Synapse. So we need our fans to head over to the IGM site and vote Pulse: Volume One to the top in all four categories!

And while you’re there, be sure to check out IGM. They put out print and digital issues featuring game reviews and absolutely fantastic interviews. In recent issues the’ve picked the brains of Final Form Games (Jamestown) and Frictional Games (Amnesia: The Dark Descent). We love the IGM guys and had a great time hosting them here in Philly; they do an incredible job of bringing up-and-coming indie games to their readership, and getting developers out of their caves and talking about their projects.

And if you need even more Cipher Prime excitement, Fractal is now available on the Mac App Store and the Cipher Prime Store!

 

Apologies and Updates

You spoke and we listened. We carefully read through your customer reviews both on the iTunes Store and on our blog. It looks like many of you have been experience crashing and problems with OpenFeint on older firmware, so we’ve fixed up a few bugs and temporarily taken out OpenFeint support until it is thoroughly stable. Also, a big shout-out to RubyX, who pointed out some problems we were having with localization! We’ve fixed those issues, so now you can enjoy Fractal in German, Italian, Japanese, and Spanish. We really appreciate everyone’s patience with us and for keeping us in the know! The new update has been submitted to Apple, so as soon as it is approved we’ll let you guys know!

On a lighter note, the new version of Pulse will be submitted some time next week. Between judging for IndieCade and finishing up Fractal, the Pulse update fell by the wayside a bit — but don’t fret! Pulse v1.2 will have new tracks, a new difficulty ranking system, clearer scoring, timing fixes, and all around better performance.  We’ve personally been playing the new levels and we’re having a lot of fun — we really think you’re going to be pleased with the new levels and features!

Lastly, as some of you know, we’re a small, dedicated team.  Your support and feedback helps us thrive and grow, and your feedback helps make our games better.  We simply wouldn’t be who we are without you.  We simply can’t state it enough, thank you for continually supporting and communicating with us! Don’t hesitate to reach out to us for any reason, and keep sending in bug reports! Thanks to super-fans like RubyX and Dan Nye (who singlehandedly found like 20 bugs in Pulse!), we’re able to keep giving you the best experiences we can muster. So in addition to our blog, keep in touch with us on Twitter, Facebook, or our mailing list.  And remember, updates coming soon… very soon.

Pulse Top 10 iPad Music Game: 12 weeks and counting!

It seems like only yesterday (hah!) that Pulse: Volume One released on the iTunes App Store.  Now 12 weeks later, it’s still rocking the App Store’s top 10 list for iPad music games!

To celebrate, and bring even more players to the party, we’re running a limited time sale beginning now.  If you’ve got an iPad and haven’t tried Pulse yet, now’s the time.  We’ve reduced the price to $1.99 (60% savings over the regular $4.99 price) now through next Wednesday this Friday.  You can get it here: http://itunes.apple.com/app/pulse-volume-one/id432667443

Those of you already playing Pulse and waiting for the next update, rest assured, it’s on its way.  As Kerry mentioned in our last post, an IndieCade contest requirement has thrown a wrinkle into our updating plans.  That said, we’re getting the content all ready and will be pulling the trigger as soon as all’s clear with IndieCade.  This should all be happening later this month.

And, if you’re a current Pulse owner and fan, tell your friends that now’s the time to check it out at a great discount!

 

Update:

Thanks to the phenomenal response, we’ve extended the sale through Friday, August 12th!

Patience is a Virtue

Now we know we’re a little past-due on Pulse’s newest update but fret not, dearest dot tappers. We will deliver. Our second free update features four brand new levels, a slew of small bug fixes and a major performance increase!

Last month, we received a good deal of feedback pointing out that our “Philly is Golden” update might be a bit too challenging for the more casual gamer. We certainly want to maintain a nice balance between the simpler levels and ones that induce sheer panic (ZOMGTHIZIMPOSIBAL). To ensure this balance, we put our guest artists on hold, went back to our synthesizers and cooked you up a handful of tracks that range from easy and breezy to moderately tricky.

Needless to say, we’re beyond excited to push this puppy into the world BUT here’s the rub:

We’ve entered Pulse in this year’s IndieCade festival and while they’re reviewing our game, we’ve got to keep it the same as it was when the judging process began. Pulse would be disqualified if we were to make any changes to it — and we wouldn’t want that! After all, it was at last year’s IndieCade when Pulse was first conceived.

So please bear with us! We’ll have that update out as soon as possible and we WILL make up for lost time. We’ve already got our next four guest artist tracks in the pipeline and will make damn sure to release them before you go hungry for levels again. Your patience and understanding is greatly appreciated. Y’all are the best fans an indie studio could ask for, and without your helpful feedback and constant support, we would be nowhere at all.

Remember, The Pulse soundtrack is still available on the Cipher Prime Store and we’re ALWAYS looking for new music to put in Pulse. If you are interested in submitting or making a track for the game, please shoot us a cyber letter addressed to pulse@cipherprime.com!

P.S. No cats were harmed during the creation of this blog post.

A Promise is a Promise.

You know when we said we’d be releasing new tracks each month for Pulse? Well, we try our very best to make sure we’re not liars. So you can go grab that update now. ( almost a month to the day )

It seems a company’s word isn’t worth a lot these days and we really hope we can change that at Cipher Prime. It’s taken a few weeks longer for Apple to approve our update, but we’re all ready now!

Announcing the First Philadelphia Artists in Pulse!

In order of appearance and level difficulty:

Cooper and the Fantastic Machine present “klokwerk
George and Jonathan present “tidbits
Ghost Fight presents “veedja
Zilla Persona presents “follow my voice

Each one of these artists hasn’t just contributed music to Pulse, they created brand new musical works specifically for the game and we couldn’t be happier with the results. In our eyes, these guys are true rock stars.

For us, this is the first of many musical collaborations. We’ll be taking a deeper look into these artists as the months pass and presenting many more. We always need more artists, so please contact us if your interested in getting involved with Pulse.

Some of these tracks are a bit on the harder side (Follow My Voice is ridiculous!), but we’re trying to get more medium difficulty tracks for the next update.

In case you missed our last Pulse announcement, you can grab the original soundtrack from us ($4.99) or the iTunes store (more than $4.99).

On the other side of life, we’re in the middle of finishing the port of Fractal, then we’re going to go back and take a look at a certain outstanding soundtrack. Look forward to updates on that front soon.

As always, we want feedback! Please help us spread the word of Pulse!