Entries by will

Auditorium Free on the iDevices!

Since the launch of Auditorium on the iPhone, iPod Touch, and iPad we have received a lot of feedback on the price. Luckily for you, we listen. We have talked at length with EA Mobile about what we can do for you. So, for a limited trial we are offering Auditorium on the iDevices for […]

What is going on?

So, we have been INCREDIBLY busy. Let me tell you a little about what we’ve been doing. I had the pleasure of speaking at the Flash Gaming Summit about “Monetizing Your Game Outside of Sponsorship” with Colin Northway(Fantastic Contraption), Daniel James(Three Rings), Sian Yue Tan (Rocketbirds) and Moderated by Andy Moore(Steambirds).  I think the panel […]

iPhone Update Bug

We are currently having a bit of a problem with the latest update of Auditorium on the iPhone. This bug only affects you if: You already own the full version of Auditorium on the iPhone You already own additional level packs of Auditorium on the iPhone You upgraded Auditorium within the past 24 hours If […]

MTV Game Awards Germany

Thank you, MTV Game Awards Germany!! Germany just loves Auditorium and we love them. Not only have we been lucky enough to be nominated for a Game Award we’re also in the category “Working Class Hero.” I can’t even begin to tell you how cool I think that is. I enjoy seeing any sort of […]

A great play.

Last week, I found out about a little gem of a game called Canabalt. Canabalt is simply stunning. The game is a short experience, but every detail is polished to perfection. Levels are randomly generated, so you can play through quite a few times without worrying about repetitive levels. The sound design, which was done […]

Games: Long or Short?

Like every other day I find myself asking what is the value of a game? My normal thought process says, ‘If I’m earning $10 an hour, and the game costs $20, did I play for more than 2 hours?’ If the answer to that questions is yes, then the game was totally worth it. But […]

Publisher Competition

Hey everyone! I have great news! Auditorium is a finalist in 2beegames publisher competition. What does this mean!?! If we win, they give us 10k and a publishing deal. Which means we could have Auditorium on the Playstation 3, XBOX, or Wii soon enough. BUT WE NEED YOUR HELP!!! For the next couple of weeks […]

Changing Seasons

Hey everyone! We’ve received a lot of requests to put the seasonal music from the demo/lite version of Auditorium into the full game. You know what? You’re totally right! So, I’ve been thinking it would be cool to make 4 new acts, one for each season based on the levels you want to see! Please, […]

Auditorium Unlocked and Best in Class

Heya! So, San Fran was just fantastic, as well as a real eye-opener. More than anything, the GDC renewed my hope for games. The independent talks that went on were just fabulous. It was also great being able to sit down and talk with some great people such as Brad Borne, Tyler Glaiel, and many […]

Mochis Finalist!

Hey guys! It has certainly been awhile. We have been working our tails off with Auditorium Customer Support and the prototype of our new game (we’ll get to that some other time). But, the most important news we have right now is being a finalist in the Mochis Awards at the Flash Gaming Summit in […]