Entries by dain

Fractal Preorders Extended!

By popular demand, we’ve extended the Fractal Preorder deadline to May 24th, 2010! Why May 24th? Umm, well you see, the thing is… OFFICIAL FRACTAL RELEASE DATE: MAY 24th, 2010 On Monday, we’ll flip the switch! Everyone who has preordered will be able to download their games; everyone who hasn’t will have to pay full […]

Live Performance at Naked Chocolate!

For those of you near Philly, I’ll be performing solo piano at the Naked Chocolate in Center City at 18th and Chestnut next Thursday, July 23rd from 8pm to 10pm. I’ll be playing selections from Auditorium, some original improvisational pieces, and a couple previews of songs I’m working on for our new projects. Come on […]

2BeeGames Winner!

To paraphrase Psychotronic: AAAAAA I CAN’T HIDE IT ANY LONGER! WE WON WE WON WE WON AAAAAAAA HOLY MACARONI AAAAAAAAAA KERMIT ARMS AAAAAAAAAAAA!!! Wow! I’m thrilled to announce that Auditorium has won the 2BeeGames Indie Game Competition! Thanks so much to everyone that voted for us — we definitely could not have done it without […]

Updates Ahoy! Awards and Stuff!

Right then. So we have weeks worth of updates to give! Like Will said, we’ve been pretty much slammed with customer support, and just got back from an awesome week in San Fran for the GDC. We met a ton of cool people, and we’re psyched to be back with a ton of new game […]

A fresh new face.

I’m pleased to announce that we have rebooted Auditorium with a completely new system! Not only does this update come with smoother gameplay, faster load times, and a sleek updated look, it also lays the foundation for the full online release. Go check out the new site, and stay tuned as we get close to […]

It’s over 1,000,000!

After literally weeks of waiting and hoping, we are incredibly proud to announce that Auditorium has passed 1,000,000 plays! I can’t tell you how excited we are to see our creation flourish. I also can’t tell you how proud we are of our server, which has withstood a constant flood of traffic from several Diggs, […]

Improving Auditorium

Everyone has been giving us great feedback, so I’d like to touch on a few of the major ways we can improve Auditorium. I think you will be happy to know that we are going to implement an “Accept Solution” mechanism, so that players can enjoy their creations before progressing to the next level. As […]


Welcome to the Cipher Prime Blog! If you’re so inclined, you’ll be able to keep track of what’s going on here, from inane things (like what we had for lunch) to things you actually care about (like when Auditorium is coming to your favorite console). Feel free to comment, post, and email us – we […]