Holiday Update & New Tracks

Seasons Greetings from the Cipher Prime team! Pulse: Volume One, the Holiday Edition, is available NOW! In the spirit of giving, we’ve added six new tracks with this update, bringing Pulse up to nearly an hour of original music!  Two of our favorite tracks come complimentary of two great Gamercamp artists:  Jim Guthrie (Sword and Sworcery) and 6955 (Super T.I.M.E. Force).  We can’t wait to hear what you think of them!  You can also download and listen to the tracks on our Music page.  We meant to get these out earlier, but have been super busy, so we thank you for your continued patience and support!

The newest tracks include:

We’re also happy to announce that Gamezebo listed Pulse as one of the Best iPad Games of 2011.  We can’t wait to see what 2012 will bring!  Yay!

Super Indie Bundle on Steam!

Happy Holidays!  Guess what! Fractal is included in the Super Indie Bundle, an awesome holiday deal going on in the Steam Store right now! From now until January 2nd, this bundle of ten amazing games from some super cool indie studios is available for $19.99; that’s 77% off the cost of buying all ten games!

Honestly, we’re pretty honored to be a part of this group. LIMBO, from the Danish developer Playdead, is one of the most visually pleasing games we’ve ever played. Cave Story+, created by Daisuke Amaya under the Pixel alias, is an updated version of the original game that has been lauded by reviewers as a milestone game in the action-adventure genre. The bundle also includes one of Will’s favorite games, Revenge of the Titans, from Puppy Games.  Its cutesy and retro vibe belies the intensely strategic thinking it requires of the player.  All in all it’s super fun!  The team is also really into Gemini Rue; created by Josh Nuernberger and released by Wadjet Eye Games, it’s a point-and-click adventure that has some outstanding, neo-noir storytelling that really sets it apart. Overall, we couldn’t be happier with everything and hope you feel the same way!  : D


Pulse: OST Updated!

We’ve updated the Pulse: OST with four additional tracks. Now Pulse’s Catnip, High Roller, Orbital Drop, and Sahara are available for your aural enjoyment!

Here’s one of our favorites, Orbital Drop:

For those customers who have already purchased the official soundtrack, this update will be available–for free–through our website. All you need to do is re-download the album. If you haven’t had a chance to pick up the OST yet, all thirteen songs are available for a tidy sum of two dollars!

Also, the updated version of Fractal is available on Steam, the Cipher Prime Store, and the Mac App Store, be sure to check it out if you haven’t already! (It’s awesome.) We’re also very proud of Pulse: Volume One for being listed by the App Store as a Benchmark Game for its innovative gameplay!

Steam Codes for Fractal Owners!

Good news! We’ve worked out the kinks with Valve, and I’m happy to announce that we’ve gotten codes for all Fractal owners to activate their copies on Steam! All you’ll need to do is:

  1. Log into your account at the Cipher Prime Store.
  2. If you haven’t already, Activate Your Copy of Fractal.
  3. In the product list, under Fractal, click Generate Serial.
  4. Launch Steam and log into your Steam account.
  5. Click the Games Menu.
  6. Choose Activate a Product on Steam…
  7. Follow the onscreen instructions to complete the process.
The Cipher Prime and Steam versions of Fractal are somewhat incompatible, so I’d recommend uninstalling Fractal first. Additionally, some people have noted that the Steam build of Fractal crashes after the resolution screen on certain Windows machines. This can be fixed if you download and install the Microsoft Visual C++ 2010 Redistributable Package (x86). We’ll be sure to get that included in the next update on Steam. Thanks for playing, everyone! Let us know if you guys run into any issues, and have a great weekend!

Fractal Blooms on Steam

We drafted it, armed it, made it say goodbye to its sweethearts, and now Fractal is all set to drop on the beaches of Steam as the vanguard of a Cipher Prime invasion!

That’s right, Fractal is our very first title on the Steam Store! It will feature all the tweaks and improvements we added to the game for our Mac Store release, including rebalanced play modes, updated graphics, and improved music and sounds.

So now that Fractal is taking advantage of the convenience of Steam, the fractal-curious out there no longer have any reason to stay in the closet. Get ready to burst out and buy our blooming beautiful game so you can get in on all the hexagon-pushing like the cool kids.

Even Edge Magazine is giving Fractal love, killahz, calling it “a creative and surprisingly prickly form of mental weeding that swiftly becomes a pleasure to lose yourself within.” Pocket Full of Apps described Fractal as a “lush music puzzler” set in “a pulsing kaleidoscopic dreamscape.”

So be sure to check it out! Beginning today. November 29. FractalSteam. PC. Mac. $6.99. No regrets. Thanks everyone!

Vote for Pulse!

Pulse: IGM 2011 Game of the Year NomineeCipher Prime wants to thank its fans for driving the success of Pulse: Volume One these past six months. We were ecstatic when Pulse was chosen as Apple’s iPad Game of the Week, and then we were humbled by the breadth of your support. You’ve helped us incredibly through your emails, your comments, your buzz, and your awesome reviews. It’s because of you that Pulse still tops the iTunes Music Games Chart! People keep saying cool things about us, and we’re stoked!

This past June, the Indie Game Magazine (IGM) put Pulse on their cover and devoted seven pages to Mike and Zak’s interview with the Cipher Prime team in our Philly studio. Now we’ve been nominated for IGM’s 2011 Indie Game of the Year Awards in the Game of the Year, Best Mobile Game, Best Sound/Music, and Best Graphics categories. Readers vote for the winners, and our competition is stiff–we’re up against awesome games like Superbrothers: Sword and Sworcery EP and Frozen Synapse. So we need our fans to head over to the IGM site and vote Pulse: Volume One to the top in all four categories!

And while you’re there, be sure to check out IGM. They put out print and digital issues featuring game reviews and absolutely fantastic interviews. In recent issues the’ve picked the brains of Final Form Games (Jamestown) and Frictional Games (Amnesia: The Dark Descent). We love the IGM guys and had a great time hosting them here in Philly; they do an incredible job of bringing up-and-coming indie games to their readership, and getting developers out of their caves and talking about their projects.

And if you need even more Cipher Prime excitement, Fractal is now available on the Mac App Store and the Cipher Prime Store!


Fractal: The Return of the Bloom.

As always, when Cipher Prime goes radio silent, it’s usually because we’re working on something awesome.

Or playing Starcraft II in a rum-and-whiskey fueled haze. Which, to be fair, is also awesome.

First, we deal with the rumours. Yes, we are working on a new title! No, I’m not telling you anything about it yet. Yes, Pulse is getting new tracks! No, you can’t hear them yet.

What I can tell you is that Fractal, in all its Unity-powered-3d-accelerated glory, is coming to your Mac via the Mac App Store and the Cipher Prime Store right the #$%! now for $6.99. As always, if you purchase directly from us, we get 100% of the proceeds!

So much has changed since Fractal originally came out I don’t even know where to begin. We’ve rebalanced Campaign mode so that you can start from any level. We rebalanced Arcade mode so that it’s fun and challenging. We’ve updated our graphics and smoothed out the engine so the game runs, crisp, clean, and beautiful — even at full-screen, 1680×1050. New drum loops, crisper strings, cleaner sounds — this Fractal is the real deal.

Now as we said before, if you already own Fractal, you will get this desktop upgrade totally gratis. Just log into your account at and get to downloading! You can also get Iterate!, the official theme from Fractal, from our music page, for 99 cents; this also includes the contemplative reprise that appears in the menu screens.

As for Steam? It’s coming, I promise. No seriously. We are this close.



Check it out guys! has been given a sparkly, new and improved makeover.  Plus, we’re trying hard to get all our sites under one umbrella for your viewing pleasure.

We’ve also added a new music page,, hosted by Bandcamp.  All of your favorite tracks, in addition to new tracks, will be added to the music page.  Like what you hear?  Well you can purchase tracks, or a whole album if you so please, directly from the music page.  More importantly, all of our music will be rolling over to the bandcamp site and we will no longer be placing music on the store.  Don’t freak out though!  Any purchased music will still be available for download.  Remember, change is a good thing and we’re really excited about the switch.  You’ll have way more fun with this new interface and be able to purchase and listen easily now.  Also, we chose Bandcamp because it supports a lot of indie musicians and indie game soundtracks.  We’ve found tracks and musicians we really like perusing different bandcamp pages.  Some of our favorites?  Super Meat Boy and Bastion are awesome!

We also want to let you know, a new update for Pulse is coming soon and once it goes live we’ll add the new tracks.  And we’re going to be making sure there are constantly new downloads for mailing list users.  Currently, Philly is Golden can be downloaded FREE and even more free tracks will be added to the bandcamp site.  We’re throwing you another bone…Autumn (Auditorium) and Iterate! (Theme from Fractal) were once $.99 but can now be downloaded for free as well.

Lastly, our updates for Fractal have gone live!  Have you had any issues?  Please let us know if you encounter any problems or if the game isn’t available in your region.  We’ll work quickly to resolve any issues if you let us know of anything.  Otherwise, we hope you enjoy!  So thanks for tuning in and be sure to let us know how you like our new main page and bandcamp.  Comments and feedback are always welcome!

A Fond Farewell…


I’m afraid the sun has set on my time at Cipher Prime. Two weeks notice was given. Two weeks have passed. Now I must ride my bike into the distance as the credits roll.

But don’t worry!

I totally cranked out a hefty collection of baller @$$ Pulse levels before throwing in the towel. Keep an eye out for that update in the VERY NEAR FUTURE (and new levels aren’t the only thing to get excited about)!

Anyway, it’s been an extreme pleasure working with such awesome dudes and I will surely miss developing games that excite each and every one of your lovely little fingers… Now I’m headed to work for these guys: (also awesome dudes).

With love from Philadelphia,



Apologies and Updates

You spoke and we listened. We carefully read through your customer reviews both on the iTunes Store and on our blog. It looks like many of you have been experience crashing and problems with OpenFeint on older firmware, so we’ve fixed up a few bugs and temporarily taken out OpenFeint support until it is thoroughly stable. Also, a big shout-out to RubyX, who pointed out some problems we were having with localization! We’ve fixed those issues, so now you can enjoy Fractal in German, Italian, Japanese, and Spanish. We really appreciate everyone’s patience with us and for keeping us in the know! The new update has been submitted to Apple, so as soon as it is approved we’ll let you guys know!

On a lighter note, the new version of Pulse will be submitted some time next week. Between judging for IndieCade and finishing up Fractal, the Pulse update fell by the wayside a bit — but don’t fret! Pulse v1.2 will have new tracks, a new difficulty ranking system, clearer scoring, timing fixes, and all around better performance.  We’ve personally been playing the new levels and we’re having a lot of fun — we really think you’re going to be pleased with the new levels and features!

Lastly, as some of you know, we’re a small, dedicated team.  Your support and feedback helps us thrive and grow, and your feedback helps make our games better.  We simply wouldn’t be who we are without you.  We simply can’t state it enough, thank you for continually supporting and communicating with us! Don’t hesitate to reach out to us for any reason, and keep sending in bug reports! Thanks to super-fans like RubyX and Dan Nye (who singlehandedly found like 20 bugs in Pulse!), we’re able to keep giving you the best experiences we can muster. So in addition to our blog, keep in touch with us on Twitter, Facebook, or our mailing list.  And remember, updates coming soon… very soon.